public class ModelIronGolem extends ModelBase
| Modifier and Type | Field and Description |
|---|---|
ModelRenderer |
ironGolemBody |
ModelRenderer |
ironGolemHead |
ModelRenderer |
ironGolemLeftArm |
ModelRenderer |
ironGolemLeftLeg |
ModelRenderer |
ironGolemRightArm |
ModelRenderer |
ironGolemRightLeg |
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth| Constructor and Description |
|---|
ModelIronGolem() |
ModelIronGolem(float p_i1161_1_) |
ModelIronGolem(float p_i46362_1_,
float p_i46362_2_) |
| Modifier and Type | Method and Description |
|---|---|
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn) |
copyModelAngles, getRandomModelBox, getTextureOffset, setModelAttributes, setTextureOffsetpublic ModelRenderer ironGolemHead
public ModelRenderer ironGolemBody
public ModelRenderer ironGolemRightArm
public ModelRenderer ironGolemLeftArm
public ModelRenderer ironGolemLeftLeg
public ModelRenderer ironGolemRightLeg
public ModelIronGolem()
public ModelIronGolem(float p_i1161_1_)
public ModelIronGolem(float p_i46362_1_,
float p_i46362_2_)
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn)
setRotationAngles in class ModelBasepublic void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTickTime)
setLivingAnimations in class ModelBase