public class ModelWolf extends ModelBase
Modifier and Type | Field and Description |
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ModelRenderer |
wolfBody |
ModelRenderer |
wolfHeadMain |
ModelRenderer |
wolfLeg1 |
ModelRenderer |
wolfLeg2 |
ModelRenderer |
wolfLeg3 |
ModelRenderer |
wolfLeg4 |
boxList, isChild, isRiding, swingProgress, textureHeight, textureWidth
Constructor and Description |
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ModelWolf() |
Modifier and Type | Method and Description |
---|---|
void |
render(Entity entityIn,
float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scale) |
void |
setLivingAnimations(EntityLivingBase entitylivingbaseIn,
float limbSwing,
float limbSwingAmount,
float partialTickTime) |
void |
setRotationAngles(float limbSwing,
float limbSwingAmount,
float ageInTicks,
float netHeadYaw,
float headPitch,
float scaleFactor,
Entity entityIn) |
copyModelAngles, getRandomModelBox, getTextureOffset, setModelAttributes, setTextureOffset
public ModelRenderer wolfHeadMain
public ModelRenderer wolfBody
public ModelRenderer wolfLeg1
public ModelRenderer wolfLeg2
public ModelRenderer wolfLeg3
public ModelRenderer wolfLeg4
public void render(Entity entityIn, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scale)
public void setLivingAnimations(EntityLivingBase entitylivingbaseIn, float limbSwing, float limbSwingAmount, float partialTickTime)
setLivingAnimations
in class ModelBase
public void setRotationAngles(float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw, float headPitch, float scaleFactor, Entity entityIn)
setRotationAngles
in class ModelBase