public class ParticleFallingDust extends Particle
Modifier and Type | Class and Description |
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static class |
ParticleFallingDust.Factory |
cameraViewDir, canCollide, height, interpPosX, interpPosY, interpPosZ, isExpired, motionX, motionY, motionZ, onGround, particleAge, particleAlpha, particleAngle, particleBlue, particleGravity, particleGreen, particleMaxAge, particleRed, particleScale, particleTexture, particleTextureIndexX, particleTextureIndexY, particleTextureJitterX, particleTextureJitterY, posX, posY, posZ, prevParticleAngle, prevPosX, prevPosY, prevPosZ, rand, width, world
Modifier | Constructor and Description |
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protected |
ParticleFallingDust(World p_i47135_1_,
double p_i47135_2_,
double p_i47135_4_,
double p_i47135_6_,
float p_i47135_8_,
float p_i47135_9_,
float p_i47135_10_) |
Modifier and Type | Method and Description |
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void |
onUpdate() |
void |
renderParticle(BufferBuilder buffer,
Entity entityIn,
float partialTicks,
float rotationX,
float rotationZ,
float rotationYZ,
float rotationXY,
float rotationXZ) |
getBlueColorF, getBoundingBox, getBrightnessForRender, getFXLayer, getGreenColorF, getRedColorF, isAlive, move, multipleParticleScaleBy, multiplyVelocity, nextTextureIndexX, resetPositionToBB, setAlphaF, setBoundingBox, setExpired, setMaxAge, setParticleTexture, setParticleTextureIndex, setPosition, setRBGColorF, setSize, shouldDisableDepth, toString
protected ParticleFallingDust(World p_i47135_1_, double p_i47135_2_, double p_i47135_4_, double p_i47135_6_, float p_i47135_8_, float p_i47135_9_, float p_i47135_10_)
public void renderParticle(BufferBuilder buffer, Entity entityIn, float partialTicks, float rotationX, float rotationZ, float rotationYZ, float rotationXY, float rotationXZ)
renderParticle
in class Particle