public class RenderOcelot extends RenderLiving<EntityOcelot>
brightnessBuffer, layerRenderers, mainModel, NAME_TAG_RANGE, NAME_TAG_RANGE_SNEAK, renderMarker
renderManager, renderOutlines, shadowOpaque, shadowSize
Constructor and Description |
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RenderOcelot(RenderManager p_i47199_1_) |
Modifier and Type | Method and Description |
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protected ResourceLocation |
getEntityTexture(EntityOcelot entity) |
protected void |
preRenderCallback(EntityOcelot entitylivingbaseIn,
float partialTickTime) |
canRenderName, doRender, renderLeash, setLightmap, shouldRender
addLayer, applyRotations, getColorMultiplier, getDeathMaxRotation, getMainModel, getSwingProgress, handleRotationFloat, interpolateRotation, isVisible, prepareScale, renderLayers, renderLivingAt, renderModel, renderName, setBrightness, setDoRenderBrightness, setScoreTeamColor, transformHeldFull3DItemLayer, unsetBrightness, unsetScoreTeamColor
bindEntityTexture, bindTexture, doRenderShadowAndFire, getFontRendererFromRenderManager, getRenderManager, getTeamColor, isMultipass, renderEntityName, renderLivingLabel, renderMultipass, renderOffsetAABB, setRenderOutlines
public RenderOcelot(RenderManager p_i47199_1_)
protected ResourceLocation getEntityTexture(EntityOcelot entity)
getEntityTexture
in class Render<EntityOcelot>
protected void preRenderCallback(EntityOcelot entitylivingbaseIn, float partialTickTime)
preRenderCallback
in class RenderLivingBase<EntityOcelot>