public class EntityAIAvoidEntity<T extends Entity> extends EntityAIBase
Modifier and Type | Field and Description |
---|---|
protected T |
closestLivingEntity |
protected EntityCreature |
entity |
Constructor and Description |
---|
EntityAIAvoidEntity(EntityCreature entityIn,
java.lang.Class<T> classToAvoidIn,
float avoidDistanceIn,
double farSpeedIn,
double nearSpeedIn) |
EntityAIAvoidEntity(EntityCreature entityIn,
java.lang.Class<T> classToAvoidIn,
com.google.common.base.Predicate<? super T> avoidTargetSelectorIn,
float avoidDistanceIn,
double farSpeedIn,
double nearSpeedIn) |
Modifier and Type | Method and Description |
---|---|
void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBits
protected EntityCreature entity
public EntityAIAvoidEntity(EntityCreature entityIn, java.lang.Class<T> classToAvoidIn, float avoidDistanceIn, double farSpeedIn, double nearSpeedIn)
public EntityAIAvoidEntity(EntityCreature entityIn, java.lang.Class<T> classToAvoidIn, com.google.common.base.Predicate<? super T> avoidTargetSelectorIn, float avoidDistanceIn, double farSpeedIn, double nearSpeedIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase
public void updateTask()
updateTask
in class EntityAIBase