public class EntityAIBreakDoor extends EntityAIDoorInteract
doorBlock, doorPosition, entity
Constructor and Description |
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EntityAIBreakDoor(EntityLiving entityIn) |
Modifier and Type | Method and Description |
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void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBits
public EntityAIBreakDoor(EntityLiving entityIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIDoorInteract
public void startExecuting()
startExecuting
in class EntityAIDoorInteract
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAIDoorInteract
public void resetTask()
resetTask
in class EntityAIBase
public void updateTask()
updateTask
in class EntityAIDoorInteract