public class EntityAIOcelotAttack extends EntityAIBase
Constructor and Description |
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EntityAIOcelotAttack(EntityLiving theEntityIn) |
Modifier and Type | Method and Description |
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void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
updateTask() |
getMutexBits, isInterruptible, setMutexBits, startExecuting
public EntityAIOcelotAttack(EntityLiving theEntityIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase
public void updateTask()
updateTask
in class EntityAIBase