public class EntityAISit extends EntityAIBase
Constructor and Description |
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EntityAISit(EntityTameable entityIn) |
Modifier and Type | Method and Description |
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void |
resetTask() |
void |
setSitting(boolean sitting) |
boolean |
shouldExecute() |
void |
startExecuting() |
getMutexBits, isInterruptible, setMutexBits, shouldContinueExecuting, updateTask
public EntityAISit(EntityTameable entityIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase
public void setSitting(boolean sitting)