public abstract class EntityFireball extends Entity
Modifier and Type | Field and Description |
---|---|
double |
accelerationX |
double |
accelerationY |
double |
accelerationZ |
EntityLivingBase |
shootingEntity |
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
Constructor and Description |
---|
EntityFireball(World worldIn) |
EntityFireball(World worldIn,
double x,
double y,
double z,
double accelX,
double accelY,
double accelZ) |
EntityFireball(World worldIn,
EntityLivingBase shooter,
double accelX,
double accelY,
double accelZ) |
Modifier and Type | Method and Description |
---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
boolean |
canBeCollidedWith() |
protected void |
entityInit() |
float |
getBrightness() |
int |
getBrightnessForRender() |
float |
getCollisionBorderSize() |
protected float |
getMotionFactor() |
protected EnumParticleTypes |
getParticleType() |
protected boolean |
isFireballFiery() |
boolean |
isInRangeToRenderDist(double distance) |
protected abstract void |
onImpact(RayTraceResult result) |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound compound) |
static void |
registerFixesFireball(DataFixer fixer,
java.lang.String name) |
void |
writeEntityToNBT(NBTTagCompound compound) |
addEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBePushed, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getCachedUniqueIdString, getCapability, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, markVelocityChanged, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onCollideWithPlayer, onEntityUpdate, onInsideBlock, onKillCommand, onKillEntity, onStruckByLightning, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updateFallState, updatePassenger, updateRidden, writeToNBT, writeToNBTAtomically, writeToNBTOptional
public EntityLivingBase shootingEntity
public double accelerationX
public double accelerationY
public double accelerationZ
public EntityFireball(World worldIn)
public EntityFireball(World worldIn, double x, double y, double z, double accelX, double accelY, double accelZ)
public EntityFireball(World worldIn, EntityLivingBase shooter, double accelX, double accelY, double accelZ)
protected void entityInit()
entityInit
in class Entity
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist
in class Entity
protected boolean isFireballFiery()
protected EnumParticleTypes getParticleType()
protected float getMotionFactor()
protected abstract void onImpact(RayTraceResult result)
public static void registerFixesFireball(DataFixer fixer, java.lang.String name)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class Entity
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class Entity
public boolean canBeCollidedWith()
canBeCollidedWith
in class Entity
public float getCollisionBorderSize()
getCollisionBorderSize
in class Entity
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class Entity
public float getBrightness()
getBrightness
in class Entity
public int getBrightnessForRender()
getBrightnessForRender
in class Entity