public abstract class EntityThrowable extends Entity implements IProjectile
Modifier and Type | Field and Description |
---|---|
Entity |
ignoreEntity |
protected boolean |
inGround |
int |
throwableShake |
protected EntityLivingBase |
thrower |
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
Constructor and Description |
---|
EntityThrowable(World worldIn) |
EntityThrowable(World worldIn,
double x,
double y,
double z) |
EntityThrowable(World worldIn,
EntityLivingBase throwerIn) |
Modifier and Type | Method and Description |
---|---|
protected void |
entityInit() |
protected float |
getGravityVelocity() |
EntityLivingBase |
getThrower() |
boolean |
isInRangeToRenderDist(double distance) |
protected abstract void |
onImpact(RayTraceResult result) |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound compound) |
static void |
registerFixesThrowable(DataFixer fixer,
java.lang.String name) |
void |
setVelocity(double x,
double y,
double z) |
void |
shoot(double x,
double y,
double z,
float velocity,
float inaccuracy) |
void |
shoot(Entity entityThrower,
float rotationPitchIn,
float rotationYawIn,
float pitchOffset,
float velocity,
float inaccuracy) |
void |
writeEntityToNBT(NBTTagCompound compound) |
addEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, attackEntityFrom, awardKillScore, canBeAttackedWithItem, canBeCollidedWith, canBePushed, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, fall, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, markVelocityChanged, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, notifyDataManagerChange, onCollideWithPlayer, onEntityUpdate, onInsideBlock, onKillCommand, onKillEntity, onStruckByLightning, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, preparePlayerToSpawn, processInitialInteract, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, startRiding, toString, turn, updateFallState, updatePassenger, updateRidden, writeToNBT, writeToNBTAtomically, writeToNBTOptional
protected boolean inGround
public int throwableShake
protected EntityLivingBase thrower
public Entity ignoreEntity
public EntityThrowable(World worldIn)
public EntityThrowable(World worldIn, double x, double y, double z)
public EntityThrowable(World worldIn, EntityLivingBase throwerIn)
protected void entityInit()
entityInit
in class Entity
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist
in class Entity
public void shoot(Entity entityThrower, float rotationPitchIn, float rotationYawIn, float pitchOffset, float velocity, float inaccuracy)
public void shoot(double x, double y, double z, float velocity, float inaccuracy)
shoot
in interface IProjectile
public void setVelocity(double x, double y, double z)
setVelocity
in class Entity
protected float getGravityVelocity()
protected abstract void onImpact(RayTraceResult result)
public static void registerFixesThrowable(DataFixer fixer, java.lang.String name)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class Entity
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class Entity
@Nullable public EntityLivingBase getThrower()