public class ScorePlayerTeam extends Team
Team.CollisionRule, Team.EnumVisible| Constructor and Description |
|---|
ScorePlayerTeam(Scoreboard scoreboardIn,
java.lang.String name) |
isSameTeampublic ScorePlayerTeam(Scoreboard scoreboardIn, java.lang.String name)
public java.lang.String getDisplayName()
public void setDisplayName(java.lang.String name)
public java.util.Collection<java.lang.String> getMembershipCollection()
getMembershipCollection in class Teampublic java.lang.String getPrefix()
public void setPrefix(java.lang.String prefix)
public java.lang.String getSuffix()
public void setSuffix(java.lang.String suffix)
public java.lang.String formatString(java.lang.String input)
formatString in class Teampublic static java.lang.String formatPlayerName(@Nullable
Team teamIn,
java.lang.String string)
public boolean getAllowFriendlyFire()
getAllowFriendlyFire in class Teampublic void setAllowFriendlyFire(boolean friendlyFire)
public boolean getSeeFriendlyInvisiblesEnabled()
getSeeFriendlyInvisiblesEnabled in class Teampublic void setSeeFriendlyInvisiblesEnabled(boolean friendlyInvisibles)
public Team.EnumVisible getNameTagVisibility()
getNameTagVisibility in class Teampublic Team.EnumVisible getDeathMessageVisibility()
getDeathMessageVisibility in class Teampublic void setNameTagVisibility(Team.EnumVisible visibility)
public void setDeathMessageVisibility(Team.EnumVisible visibility)
public Team.CollisionRule getCollisionRule()
getCollisionRule in class Teampublic void setCollisionRule(Team.CollisionRule rule)
public int getFriendlyFlags()
public void setFriendlyFlags(int flags)
public void setColor(TextFormatting color)
public TextFormatting getColor()