public static class ComponentScatteredFeaturePieces.SwampHut extends StructureComponent
StructureComponent.BlockSelector
Modifier and Type | Field and Description |
---|---|
protected int |
depth |
protected int |
height |
protected int |
horizontalPos |
protected int |
width |
boundingBox, componentType
Constructor and Description |
---|
SwampHut() |
SwampHut(java.util.Random p_i2066_1_,
int p_i2066_2_,
int p_i2066_3_) |
Modifier and Type | Method and Description |
---|---|
boolean |
addComponentParts(World worldIn,
java.util.Random randomIn,
StructureBoundingBox structureBoundingBoxIn) |
protected boolean |
offsetToAverageGroundLevel(World worldIn,
StructureBoundingBox structurebb,
int yOffset) |
protected void |
readStructureFromNBT(NBTTagCompound tagCompound,
TemplateManager p_143011_2_) |
protected void |
writeStructureToNBT(NBTTagCompound tagCompound) |
buildComponent, clearCurrentPositionBlocksUpwards, createDispenser, createStructureBaseNBT, fillWithAir, fillWithBlocks, fillWithRandomizedBlocks, findIntersecting, generateChest, generateChest, generateDoor, generateMaybeBox, getBlockStateFromPos, getBoundingBox, getComponentType, getCoordBaseMode, getSkyBrightness, getXWithOffset, getYWithOffset, getZWithOffset, isLiquidInStructureBoundingBox, offset, randomlyPlaceBlock, randomlyRareFillWithBlocks, readStructureBaseNBT, replaceAirAndLiquidDownwards, setBlockState, setCoordBaseMode
protected int width
protected int height
protected int depth
protected int horizontalPos
public SwampHut()
public SwampHut(java.util.Random p_i2066_1_, int p_i2066_2_, int p_i2066_3_)
protected void writeStructureToNBT(NBTTagCompound tagCompound)
protected void readStructureFromNBT(NBTTagCompound tagCompound, TemplateManager p_143011_2_)
public boolean addComponentParts(World worldIn, java.util.Random randomIn, StructureBoundingBox structureBoundingBoxIn)
addComponentParts
in class StructureComponent
protected boolean offsetToAverageGroundLevel(World worldIn, StructureBoundingBox structurebb, int yOffset)