Modifier and Type | Class and Description |
---|---|
static class |
OBJModel.Face |
static class |
OBJModel.Group
Deprecated.
|
static class |
OBJModel.Material |
static class |
OBJModel.MaterialLibrary |
static class |
OBJModel.Normal |
class |
OBJModel.OBJBakedModel |
static class |
OBJModel.OBJProperty
Deprecated.
|
static class |
OBJModel.OBJState
Deprecated.
|
static class |
OBJModel.Parser |
static class |
OBJModel.Texture |
static class |
OBJModel.TextureCoordinate |
static class |
OBJModel.UVsOutOfBoundsException |
static class |
OBJModel.Vertex |
Constructor and Description |
---|
OBJModel(OBJModel.MaterialLibrary matLib,
ResourceLocation modelLocation) |
OBJModel(OBJModel.MaterialLibrary matLib,
ResourceLocation modelLocation,
net.minecraftforge.client.model.obj.OBJModel.CustomData customData) |
Modifier and Type | Method and Description |
---|---|
IBakedModel |
bake(IModelState state,
VertexFormat format,
java.util.function.Function<ResourceLocation,TextureAtlasSprite> bakedTextureGetter) |
OBJModel.MaterialLibrary |
getMatLib() |
java.util.Collection<ResourceLocation> |
getTextures() |
IModel |
process(com.google.common.collect.ImmutableMap<java.lang.String,java.lang.String> customData)
Allows the model to process custom data from the variant definition.
|
IModel |
retexture(com.google.common.collect.ImmutableMap<java.lang.String,java.lang.String> textures)
Applies new textures to the model.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getClip, getDefaultState, getDependencies, gui3d, smoothLighting, uvlock
public OBJModel(OBJModel.MaterialLibrary matLib, ResourceLocation modelLocation)
public OBJModel(OBJModel.MaterialLibrary matLib, ResourceLocation modelLocation, net.minecraftforge.client.model.obj.OBJModel.CustomData customData)
public java.util.Collection<ResourceLocation> getTextures()
getTextures
in interface IModel
public IBakedModel bake(IModelState state, VertexFormat format, java.util.function.Function<ResourceLocation,TextureAtlasSprite> bakedTextureGetter)
public OBJModel.MaterialLibrary getMatLib()
public IModel process(com.google.common.collect.ImmutableMap<java.lang.String,java.lang.String> customData)
IModel
public IModel retexture(com.google.common.collect.ImmutableMap<java.lang.String,java.lang.String> textures)
IModel