public interface IExtendedBlockState extends IBlockState
Modifier and Type | Method and Description |
---|---|
IBlockState |
getClean() |
java.util.Collection<IUnlistedProperty<?>> |
getUnlistedNames() |
com.google.common.collect.ImmutableMap<IUnlistedProperty<?>,java.util.Optional<?>> |
getUnlistedProperties() |
<V> V |
getValue(IUnlistedProperty<V> property) |
<V> IExtendedBlockState |
withProperty(IUnlistedProperty<V> property,
V value) |
cycleProperty, getBlock, getProperties, getPropertyKeys, getValue, withProperty
neighborChanged, onBlockEventReceived
addCollisionBoxToList, canEntitySpawn, canProvidePower, causesSuffocation, collisionRayTrace, doesSideBlockRendering, getActualState, getAmbientOcclusionLightValue, getBlockFaceShape, getBlockHardness, getBoundingBox, getCollisionBoundingBox, getComparatorInputOverride, getLightOpacity, getLightOpacity, getLightValue, getLightValue, getMapColor, getMaterial, getMobilityFlag, getOffset, getPackedLightmapCoords, getPlayerRelativeBlockHardness, getRenderType, getSelectedBoundingBox, getStrongPower, getWeakPower, hasComparatorInputOverride, hasCustomBreakingProgress, isBlockNormalCube, isFullBlock, isFullCube, isNormalCube, isOpaqueCube, isSideSolid, isTopSolid, isTranslucent, shouldSideBeRendered, useNeighborBrightness, withMirror, withRotation
java.util.Collection<IUnlistedProperty<?>> getUnlistedNames()
<V> V getValue(IUnlistedProperty<V> property)
<V> IExtendedBlockState withProperty(IUnlistedProperty<V> property, V value)
com.google.common.collect.ImmutableMap<IUnlistedProperty<?>,java.util.Optional<?>> getUnlistedProperties()
IBlockState getClean()