public class EntityAIMoveIndoors extends EntityAIBase
Constructor and Description |
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EntityAIMoveIndoors(EntityCreature entityIn) |
Modifier and Type | Method and Description |
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void |
resetTask() |
boolean |
shouldContinueExecuting() |
boolean |
shouldExecute() |
void |
startExecuting() |
getMutexBits, isInterruptible, setMutexBits, updateTask
public EntityAIMoveIndoors(EntityCreature entityIn)
public boolean shouldExecute()
shouldExecute
in class EntityAIBase
public boolean shouldContinueExecuting()
shouldContinueExecuting
in class EntityAIBase
public void startExecuting()
startExecuting
in class EntityAIBase
public void resetTask()
resetTask
in class EntityAIBase