public class EntityItemFrame extends EntityHanging
facingDirection, hangingPosition
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
Constructor and Description |
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EntityItemFrame(World worldIn) |
EntityItemFrame(World worldIn,
BlockPos p_i45852_2_,
EnumFacing p_i45852_3_) |
Modifier and Type | Method and Description |
---|---|
boolean |
attackEntityFrom(DamageSource source,
float amount) |
void |
dropItemOrSelf(Entity entityIn,
boolean p_146065_2_) |
protected void |
entityInit() |
int |
getAnalogOutput() |
float |
getCollisionBorderSize() |
ItemStack |
getDisplayedItem() |
int |
getHeightPixels() |
int |
getRotation() |
int |
getWidthPixels() |
boolean |
isInRangeToRenderDist(double distance) |
void |
notifyDataManagerChange(DataParameter<?> key) |
void |
onBroken(Entity brokenEntity) |
void |
playPlaceSound() |
boolean |
processInitialInteract(EntityPlayer player,
EnumHand hand) |
void |
readEntityFromNBT(NBTTagCompound compound) |
static void |
registerFixesItemFrame(DataFixer fixer) |
void |
setDisplayedItem(ItemStack stack) |
void |
setItemRotation(int rotationIn) |
void |
writeEntityToNBT(NBTTagCompound compound) |
addVelocity, canBeCollidedWith, entityDropItem, getHangingPosition, getHorizontalFacing, getMirroredYaw, getRotatedYaw, hitByEntity, move, onStruckByLightning, onUpdate, onValidSurface, setPosition, shouldSetPosAfterLoading, updateBoundingBox, updateFacingWithBoundingBox
addEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBePushed, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canPassengerSteer, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, dismountRidingEntity, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, equals, extinguish, fall, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getAlwaysRenderNameTagForRender, getArmorInventoryList, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCapability, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getEyeHeight, getFireImmuneTicks, getFlag, getForward, getHeldEquipment, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLook, getLookVec, getLowestRidingEntity, getMaxFallHeight, getMaxInPortalTime, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotationYawHead, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleStatusUpdate, handleWaterMovement, hasCapability, hasCustomName, hashCode, hasNoGravity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityAlive, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, markVelocityChanged, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onEntityUpdate, onInsideBlock, onKillCommand, onKillEntity, outOfWorld, performHurtAnimation, playFlySound, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, replaceItemInInventory, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setItemStackToSlot, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPositionAndRotation, setPositionAndRotationDirect, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRenderYawOffset, setRotation, setRotationYawHead, setSilent, setSize, setSneaking, setSprinting, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, spawnRunningParticles, startRiding, startRiding, toString, turn, updateFallState, updatePassenger, updateRidden, writeToNBT, writeToNBTAtomically, writeToNBTOptional
public EntityItemFrame(World worldIn)
public EntityItemFrame(World worldIn, BlockPos p_i45852_2_, EnumFacing p_i45852_3_)
protected void entityInit()
entityInit
in class EntityHanging
public float getCollisionBorderSize()
getCollisionBorderSize
in class Entity
public boolean attackEntityFrom(DamageSource source, float amount)
attackEntityFrom
in class EntityHanging
public int getWidthPixels()
getWidthPixels
in class EntityHanging
public int getHeightPixels()
getHeightPixels
in class EntityHanging
public boolean isInRangeToRenderDist(double distance)
isInRangeToRenderDist
in class Entity
public void onBroken(@Nullable Entity brokenEntity)
onBroken
in class EntityHanging
public void playPlaceSound()
playPlaceSound
in class EntityHanging
public void dropItemOrSelf(@Nullable Entity entityIn, boolean p_146065_2_)
public ItemStack getDisplayedItem()
public void setDisplayedItem(ItemStack stack)
public void notifyDataManagerChange(DataParameter<?> key)
notifyDataManagerChange
in class Entity
public int getRotation()
public void setItemRotation(int rotationIn)
public static void registerFixesItemFrame(DataFixer fixer)
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class EntityHanging
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class EntityHanging
public boolean processInitialInteract(EntityPlayer player, EnumHand hand)
processInitialInteract
in class Entity
public int getAnalogOutput()