public class EntitySnowman extends EntityGolem implements IRangedAttackMob, IShearable
EntityLiving.SpawnPlacementType
FLEEING_SPEED_MODIFIER, FLEEING_SPEED_MODIFIER_UUID
experienceValue, inventoryArmorDropChances, inventoryHandsDropChances, jumpHelper, livingSoundTime, moveHelper, navigator, targetTasks, tasks
activeItemStack, activeItemStackUseCount, arrowHitTimer, attackedAtYaw, attackingPlayer, cameraPitch, dead, deathTime, HAND_STATES, hurtTime, idleTime, interpTargetPitch, interpTargetX, interpTargetY, interpTargetYaw, interpTargetZ, isJumping, isSwingInProgress, jumpMovementFactor, lastDamage, limbSwing, limbSwingAmount, maxHurtResistantTime, maxHurtTime, movedDistance, moveForward, moveStrafing, moveVertical, newPosRotationIncrements, onGroundSpeedFactor, prevCameraPitch, prevLimbSwingAmount, prevMovedDistance, prevOnGroundSpeedFactor, prevRenderYawOffset, prevRotationYawHead, prevSwingProgress, randomUnused1, randomUnused2, randomYawVelocity, recentlyHit, renderYawOffset, rotationYawHead, scoreValue, swingingHand, swingProgress, swingProgressInt, ticksElytraFlying, ticksSinceLastSwing, unused180
addedToChunk, cachedUniqueIdString, capturedDrops, captureDrops, chunkCoordX, chunkCoordY, chunkCoordZ, collided, collidedHorizontally, collidedVertically, dataManager, dimension, distanceWalkedModified, distanceWalkedOnStepModified, entityCollisionReduction, entityUniqueID, fallDistance, firstUpdate, FLAGS, forceSpawn, glowing, height, hurtResistantTime, ignoreFrustumCheck, inPortal, inWater, isAirBorne, isDead, isImmuneToFire, isInWeb, lastPortalPos, lastPortalVec, lastTickPosX, lastTickPosY, lastTickPosZ, motionX, motionY, motionZ, noClip, onGround, portalCounter, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, rideCooldown, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, stepHeight, teleportDirection, ticksExisted, timeUntilPortal, updateBlocked, velocityChanged, width, world
Constructor and Description |
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EntitySnowman(World worldIn) |
Modifier and Type | Method and Description |
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protected void |
applyEntityAttributes() |
void |
attackEntityWithRangedAttack(EntityLivingBase target,
float distanceFactor) |
protected void |
entityInit() |
protected SoundEvent |
getAmbientSound() |
protected SoundEvent |
getDeathSound() |
float |
getEyeHeight() |
protected SoundEvent |
getHurtSound(DamageSource damageSourceIn) |
protected ResourceLocation |
getLootTable() |
protected void |
initEntityAI() |
boolean |
isPumpkinEquipped() |
boolean |
isShearable(ItemStack item,
IBlockAccess world,
BlockPos pos)
Checks if the object is currently shearable
Example: Sheep return false when they have no wool
|
void |
onLivingUpdate() |
java.util.List<ItemStack> |
onSheared(ItemStack item,
IBlockAccess world,
BlockPos pos,
int fortune)
Performs the shear function on this object.
|
protected boolean |
processInteract(EntityPlayer player,
EnumHand hand) |
void |
readEntityFromNBT(NBTTagCompound compound) |
static void |
registerFixesSnowman(DataFixer fixer) |
void |
setPumpkinEquipped(boolean pumpkinEquipped) |
void |
setSwingingArms(boolean swingingArms) |
void |
writeEntityToNBT(NBTTagCompound compound) |
canDespawn, fall, getTalkInterval
detachHome, followLeashSpeed, getBlockPathWeight, getCanSpawnHere, getHomePosition, getMaximumHomeDistance, hasHome, hasPath, isWithinHomeDistanceCurrentPosition, isWithinHomeDistanceFromPosition, onLeashDistance, setHomePosAndDistance, updateLeashedState
canAttackClass, canBeLeashedTo, canBeSteered, canEquipItem, canPassengerSteer, canPickUpLoot, clearLeashed, createBodyHelper, createNavigator, despawnEntity, dropEquipment, dropFewItems, dropLoot, eatGrassBonus, enablePersistence, faceEntity, getArmorByChance, getArmorInventoryList, getAttackTarget, getDropItem, getEntitySenses, getExperiencePoints, getHeldEquipment, getHorizontalFaceSpeed, getItemStackFromSlot, getJumpHelper, getLeashed, getLeashHolder, getLookHelper, getMaxFallHeight, getMaxSpawnedInChunk, getMoveHelper, getNavigator, getPathPriority, getPrimaryHand, getRenderSizeModifier, getSlotForItemStack, getVerticalFaceSpeed, handleStatusUpdate, isAIDisabled, isItemStackInSlot, isLeftHanded, isNoDespawnRequired, isNotColliding, isServerWorld, onEntityUpdate, onInitialSpawn, onUpdate, playHurtSound, playLivingSound, processInitialInteract, registerFixesMob, replaceItemInInventory, setAIMoveSpeed, setAttackTarget, setCanPickUpLoot, setDropChance, setEnchantmentBasedOnDifficulty, setEquipmentBasedOnDifficulty, setItemStackToSlot, setLeashHolder, setLeftHanded, setMoveForward, setMoveStrafing, setMoveVertical, setNoAI, setPathPriority, spawnExplosionParticle, startRiding, updateAITasks, updateDistance, updateEntityActionState, updateEquipmentIfNeeded
addPotionEffect, applyArmorCalculations, applyPotionDamageCalculations, areAllPotionsAmbient, attackable, attackEntityAsMob, attackEntityFrom, attemptTeleport, blockUsingShield, canBeCollidedWith, canBeHitWithPotion, canBePushed, canBreatheUnderwater, canDropLoot, canEntityBeSeen, clearActivePotions, collideWithEntity, collideWithNearbyEntities, curePotionEffects, damageArmor, damageEntity, damageShield, decreaseAirSupply, dismountEntity, dismountRidingEntity, frostWalk, getAbsorptionAmount, getActiveHand, getActiveItemStack, getActivePotionEffect, getActivePotionEffects, getActivePotionMap, getAIMoveSpeed, getAlwaysRenderNameTagForRender, getArrowCountInEntity, getAttackingEntity, getAttributeMap, getCapability, getCombatTracker, getCreatureAttribute, getEntityAttribute, getFallSound, getHealth, getHeldItem, getHeldItemMainhand, getHeldItemOffhand, getIdleTime, getItemInUseCount, getItemInUseMaxCount, getJumpUpwardsMotion, getLastAttackedEntity, getLastAttackedEntityTime, getLastDamageSource, getLook, getMaxHealth, getRevengeTarget, getRevengeTimer, getRNG, getRotationYawHead, getSoundPitch, getSoundVolume, getSwingProgress, getTicksElytraFlying, getTotalArmorValue, getWaterSlowDown, handleJumpLava, handleJumpWater, hasCapability, hasItemInSlot, heal, isActiveItemStackBlocking, isChild, isElytraFlying, isEntityAlive, isEntityUndead, isHandActive, isMovementBlocked, isOnLadder, isPlayer, isPlayerSleeping, isPotionActive, isPotionApplicable, jump, knockBack, markPotionsDirty, markVelocityChanged, notifyDataManagerChange, onChangedPotionEffect, onDeath, onDeathUpdate, onFinishedPotionEffect, onItemPickup, onItemUseFinish, onKillCommand, onNewPotionEffect, outOfWorld, performHurtAnimation, playEquipSound, removeActivePotionEffect, removePotionEffect, renderBrokenItemStack, resetActiveHand, resetPotionEffectMetadata, sendEndCombat, sendEnterCombat, setAbsorptionAmount, setActiveHand, setArrowCountInEntity, setHealth, setHeldItem, setJumping, setLastAttackedEntity, setPartying, setPositionAndRotationDirect, setRenderYawOffset, setRevengeTarget, setRotationYawHead, setSprinting, shouldRiderFaceForward, stopActiveHand, swingArm, travel, updateActiveHand, updateArmSwingProgress, updateFallState, updateItemUse, updatePotionEffects, updatePotionMetadata, updateRidden
addEntityCrashInfo, addPassenger, addTag, addTrackingPlayer, addVelocity, applyEnchantments, applyEntityCollision, applyOrientationToEntity, applyPlayerInteraction, awardKillScore, canBeAttackedWithItem, canBeRidden, canExplosionDestroyBlock, canFitPassenger, canRenderOnFire, canRiderInteract, canTrample, canTriggerWalking, canUseCommand, changeDimension, copyLocationAndAnglesFrom, createRunningParticles, dealFireDamage, decrementTimeUntilPortal, deserializeNBT, doBlockCollisions, doesEntityNotTriggerPressurePlate, doWaterSplashEffect, dropItem, dropItemWithOffset, entityDropItem, equals, extinguish, getAdjustedHorizontalFacing, getAir, getAlwaysRenderNameTag, getBrightness, getBrightnessForRender, getCachedUniqueIdString, getCollisionBorderSize, getCollisionBoundingBox, getCollisionBox, getCommandSenderEntity, getCommandStats, getControllingPassenger, getCustomNameTag, getDataManager, getDisplayName, getDistance, getDistance, getDistanceSq, getDistanceSq, getDistanceSq, getDistanceSqToCenter, getEntityBoundingBox, getEntityData, getEntityId, getEntityString, getEntityWorld, getEquipmentAndArmor, getExplosionResistance, getFireImmuneTicks, getFlag, getForward, getHorizontalFacing, getHoverEvent, getIsInvulnerable, getLastPortalVec, getLookVec, getLowestRidingEntity, getMaxInPortalTime, getMirroredYaw, getMountedYOffset, getName, getParts, getPassengers, getPersistentID, getPickedResult, getPitchYaw, getPortalCooldown, getPosition, getPositionEyes, getPositionVector, getPushReaction, getRecursivePassengers, getRecursivePassengersByType, getRenderBoundingBox, getRenderDistanceWeight, getRidingEntity, getRotatedYaw, getServer, getSoundCategory, getSplashSound, getSwimSound, getTags, getTeam, getTeleportDirection, getUniqueID, getVectorForRotation, getYOffset, handleWaterMovement, hasCustomName, hashCode, hasNoGravity, hitByEntity, ignoreItemEntityData, isBeingRidden, isBurning, isCreatureType, isEntityEqual, isEntityInsideOpaqueBlock, isEntityInvulnerable, isGlowing, isImmuneToExplosions, isImmuneToFire, isInLava, isInRangeToRender3d, isInRangeToRenderDist, isInsideOfMaterial, isInvisible, isInvisibleToPlayer, isInWater, isNonBoss, isOffsetPositionInLiquid, isOnSameTeam, isOnScoreboardTeam, isOutsideBorder, isOverWater, isPassenger, isPushedByWater, isRiding, isRidingOrBeingRiddenBy, isRidingSameEntity, isSilent, isSneaking, isSpectatedByPlayer, isSprinting, isWet, makeFlySound, move, moveRelative, moveToBlockPosAndAngles, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onInsideBlock, onKillEntity, onStruckByLightning, playFlySound, playSound, playStepSound, preparePlayerToSpawn, pushOutOfBlocks, rayTrace, readFromNBT, registerFixes, removePassenger, removePassengers, removeTag, removeTrackingPlayer, resetEntityId, resetPositionToBB, sendCommandFeedback, sendMessage, serializeNBT, setAir, setAlwaysRenderNameTag, setCommandStat, setCommandStats, setCustomNameTag, setDead, setDropItemsWhenDead, setEntityBoundingBox, setEntityId, setEntityInvulnerable, setFire, setFlag, setGlowing, setInvisible, setInWeb, setLocationAndAngles, setNoGravity, setOnFireFromLava, setOutsideBorder, setPortal, setPosition, setPositionAndRotation, setPositionAndUpdate, setPositionNonDirty, setRenderDistanceWeight, setRotation, setSilent, setSize, setSneaking, setUniqueId, setVelocity, setWorld, shouldDismountInWater, shouldRenderInPass, shouldRiderSit, shouldSetPosAfterLoading, spawnRunningParticles, startRiding, toString, turn, updatePassenger, writeToNBT, writeToNBTAtomically, writeToNBTOptional
public EntitySnowman(World worldIn)
public static void registerFixesSnowman(DataFixer fixer)
protected void initEntityAI()
initEntityAI
in class EntityLiving
protected void applyEntityAttributes()
applyEntityAttributes
in class EntityLiving
protected void entityInit()
entityInit
in class EntityLiving
public void writeEntityToNBT(NBTTagCompound compound)
writeEntityToNBT
in class EntityLiving
public void readEntityFromNBT(NBTTagCompound compound)
readEntityFromNBT
in class EntityLiving
public void onLivingUpdate()
onLivingUpdate
in class EntityLiving
@Nullable protected ResourceLocation getLootTable()
getLootTable
in class EntityLiving
public void attackEntityWithRangedAttack(EntityLivingBase target, float distanceFactor)
attackEntityWithRangedAttack
in interface IRangedAttackMob
public float getEyeHeight()
getEyeHeight
in class Entity
protected boolean processInteract(EntityPlayer player, EnumHand hand)
processInteract
in class EntityLiving
public boolean isPumpkinEquipped()
public void setPumpkinEquipped(boolean pumpkinEquipped)
@Nullable protected SoundEvent getAmbientSound()
getAmbientSound
in class EntityGolem
@Nullable protected SoundEvent getHurtSound(DamageSource damageSourceIn)
getHurtSound
in class EntityGolem
@Nullable protected SoundEvent getDeathSound()
getDeathSound
in class EntityGolem
public boolean isShearable(ItemStack item, IBlockAccess world, BlockPos pos)
IShearable
isShearable
in interface IShearable
item
- The itemstack that is being used, Possible to be nullworld
- The current worldpos
- Block's position in world.public java.util.List<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune)
IShearable
onSheared
in interface IShearable
item
- The itemstack that is being used, Possible to be nullworld
- The current worldpos
- If this is a block, the block's position in world.fortune
- The fortune level of the shears being usedpublic void setSwingingArms(boolean swingingArms)
setSwingingArms
in interface IRangedAttackMob