public class SlotFurnaceOutput extends Slot
backgroundLocation, backgroundMap, backgroundName, inventory, slotNumber, xPos, yPos| Constructor and Description |
|---|
SlotFurnaceOutput(EntityPlayer player,
IInventory inventoryIn,
int slotIndex,
int xPosition,
int yPosition) |
| Modifier and Type | Method and Description |
|---|---|
ItemStack |
decrStackSize(int amount) |
boolean |
isItemValid(ItemStack stack) |
protected void |
onCrafting(ItemStack stack) |
protected void |
onCrafting(ItemStack stack,
int amount) |
ItemStack |
onTake(EntityPlayer thePlayer,
ItemStack stack) |
canTakeStack, getBackgroundLocation, getBackgroundMap, getBackgroundSprite, getHasStack, getItemStackLimit, getSlotIndex, getSlotStackLimit, getSlotTexture, getStack, isEnabled, isHere, isSameInventory, onSlotChange, onSlotChanged, onSwapCraft, putStack, setBackgroundLocation, setBackgroundNamepublic SlotFurnaceOutput(EntityPlayer player, IInventory inventoryIn, int slotIndex, int xPosition, int yPosition)
public boolean isItemValid(ItemStack stack)
isItemValid in class Slotpublic ItemStack decrStackSize(int amount)
decrStackSize in class Slotpublic ItemStack onTake(EntityPlayer thePlayer, ItemStack stack)
protected void onCrafting(ItemStack stack, int amount)
onCrafting in class Slotprotected void onCrafting(ItemStack stack)
onCrafting in class Slot